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KylieDog said:

It is poor game design, but then so are many things about them and people think this a good sort of challenge.  It really isn't, challenging gameplay is a good challenge, not badly implemented or lacking features.  A game is not challenging because I needed go and answer the door during a boss fight and could not pause so returned to find myself dead, that is horrid game design.

I am pretty much sure it is working as designed. The artistic director chose to make it playing as if it was real life. During a fight in real life one would not stop to answer the mobile phone (just to make an example). I agree that it sucks, but that's the price to pay to be consistent with the philosophy behind the game.

For sure the developers are not so dumb to not know how to implement a pause button. That game is technically spotless. It doesn't even need an install.