Mr Puggsly said:
But whats the size of the userbase? People only need one Kinect so the Kinect userbase is 10 million plus. Which is a decent size audience and the reason Kinect gets support. Now you say the Move sold half as many units. But we don't know the actual userbase size. I would presume many people bought multiple Move controllers because several games require two. There are also those who purchased maybe 3 or 4. So what can the userbase of Move actually be? 2 - 3 million? Doesen't matter what you think about Kinect nor do I need an explanation of the Move. Ultimately, the masses chose Kinect over Move and it has done a significantly better job at selling games. Maybe Sony should have raised that marketing budget and put out better games that actually require the Move. |
I couldnt have said it better myself.







