yo_john117 said:
No I was keeping close tabs on it during the first week and I know it got to at least500-600k it's first day and it slowly grew until it hit 900k on Saturday. |
derp??
is "concurrent unique users" the same as "simultaneous"? anyways, these are the only 3 threads i can find about reach's player count.
With final pre-orders of just under 2 million units in the Americas and nearly 600,000 units in EMEAA, Bungie reporting that Reach surpassed the one-day XBox LIVE record for concurrent unique users (at over two million unique users) and as much hype as the release of Modern Warfare 2 last year, nobody doubted that Halo: Reach would be big.
On Tuesday, 09/14/2010 at approximately 1:30 pm PST, just a few hours after launch, Halo: Reach’s online unique user count had already completely eclipsed Halo 3’s total tally for the entirety of the week (09/13 through 09/20).
(about 1 month later) I just checked online on both games and Halo Reach has about 330,000 people playing it right now and Modern Warfare 2 has about 390,000 people online right now.








