Immortal said:
It was in my very first statement. The premature Bluray thing. It hurt the industry in as many ways as possible. I don't even need examples, though. It's common sense. Companies only see what's good for them and that goes for Nintendo, too. Sony and MS have other priorities. Nintendo doesn't. The reason they didn't during N64 was likely because, until then, they'd been trying with Sony and Philips. If they tried on their own just after that, it would be rushed and end up as bad or worse than the Sega CD. And, after being forced by these circumstances not to go the CD route, do you think Nintendo would praise its competition for having CDs? Hell no. They had to try and convince everyone else that CDs were worthless so that the PS1 scenario wouldn't happen (which it did). For your third point, I refer you to RolStoppable's post. As for your other points, Wii's online may be "weak sauce", but I've already explained why Nintendo didn't bother. Blame the competition here, :P. And, for GBA's competition, sure, there were some companies who tried, but, since they didn't affect Nintendo's decisions in the least, they're irrelevant. By the end of the generation, it was more of a monopoly than almost any situation in gaming has ever been. |
I think the Bluray hurt SONY more than the gaming industry. 360 and PCs still using DVDs, now if SOny was the only one out their, holy crap, then we would be in deep doodoo and i agree that MS and Sony have other priorities. Gaming is just one of Sonys many arms and for MS its just a side hustle.
As for the CD part, IMHO it would have made them look better by saying CDs was a good thing and not trying to down it, especially since they still tried to add a disc drive later and didnt work. Kinda like how Sony crapped on motion control and then added some sixaxis crap at the last minues and gave us a souped up wiimote later. They both look foolish.
We are gonna have to agree to disagree, Ninty had a whole year to look at LIVE and see how that was going and learn from them. But even simple crap was messed up, friend codes, crap DL limit, tying game purchases to a console and not an account?? Come on, that last one is just common sense, you dont have to be an uber online guy to know that sucks. I think they relied to much on VC personally and even that got WORSE over time, cant blame competition for that, thats the one thing they had that the others could not replicate. GBA point taken







