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kitler53 said:

"performing those fast paced platforming jumps" requires 3D??

then how is it that i've been doing it on (non-3D) consoles all this time?

Monster hunter is one of those games that provides no gameplay assists. So there will be no automated camera to assist you in seeing where things are and no holding A and watching the guy do the platforming automatically like Assassins creed. No reversing time and lame checkpoints when u slip up. That plus the fact u maybe required to do this with a giant monster chasing with no margin for error and little time to observe your surroundings to judge depths. Also their is no double jump or propeller helmet to assists in platforming. And it may not  be constantly mid day so that characters and object shadows are directly beneath them to judge there position in 3d space.

It may sound like a joke, but actually I would not be surprise if a Capcom rep acknowledges this as one of the reasons why its not announced for vita. (If it's not really planned for vita that is)



My 3ds friendcode: 5413-0232-9676 (G-cyber)