NiKKoM said:
Uhm Syndicate is brilliant.. taxing your conquered territories so you can do research and development.. but you couldn't tax too much otherwise they would revolt.. always being outnumbered so tactics and r&d to have better weapons was very important.. it also was critically acclaimed by the press.. so what was not good about it? |
And Syndicate Wars was even better, IMVHO. At first I was pissed they removed ammo and replaced them with regenerating energy, but playing it I found regeneration was slow enough and depletion using the most powerful weapons fast enough to make it as challenging as the previous ones, so its only possible big flaw compared to the previous games wasn't actually one, and top ranking cultists, with battalions of followers, were very tough enemies, tougher than agents of rival syndicates in the previous games.
Making Syndicate an FPS is an insult to the series' fans. We don't need that shit.







