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MARCUSDJACKSON said:
arcane_chaos said:
I would like to see Sony take Ninty to court(just for the mega flare-war that would ensue)

but I doubt something would come from this. didn't Sony "allegedly" have their motion controls since like 2001, nothin came from that.

while true motion tech was around before Ninty and Sony made theres pluse there 2 different principles behind both motion controls which makes them different. Sony's use led light and i'm not sure about Ninty but there has to be some difference or someone had it before both and they paid them off lol. hey they may have already settled out of court?

yea a flame war. 2007 all over again right. time will tell. not sure it would end well. could have a real negative effect seeing 90% of VGC getting permabanned.

Same could be said about this thread and patent.  They both use different technology to achieve what seems to be similar.  What is described in the patent isn't the exact copy of Wii U tech.   The Sony tech isn't the same as the Nintendo tech.  I am just going to quote a user from NEOGAF which means I am very lazy right now but I believe this guy knows what he is talking about.....

"disgaeapuchi  -

Indeed. The Wii U controller doesn't have a rear-facing camera. This patent is about using a rear camera on a secondary device to "peek" into a game world and show AR-esque elements from it (if you look at the screenshot).

With what we've seen on Wii U, the tablet shows a DIFFERENT camera angle (like the one from someone throwing the ball on Wii Sports U baseball) to the action on screen, controlled via Motion Controls.

When it does have the same camera angle (like with the web browser magnifying glass), it's controlled via accelerometers and gyroscopes, not a rear camera like the patent says so.

Similar ideas, but implemented differently. Nintendo will be fine.

Lastly - this is a software patent, not a hardware one. Sega owned the patent for switching camera views in games while Super Mario 64 was in development, for example. Software patents are hard to prove in the videogaming world."