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disolitude said:
killerzX said:
disolitude said:
Necromunda said:
 


This is where your reading it wrong, they are NOT blowing it up, that makes no sense, how it works is it uses an optical lens, which makes it APPEAR that size. All they are really doing is using an optical illusion, they are tricking the eye, so the eye will be able to focus on the picture, as it wouldn't normally at that distance from the eye without strain, etc etc. Therefor, respective pixel size is all the same, and you will not be able to see the pixels. If your theory was correct, it would of been MAJORLY pointed out at this point, yet there hasn't been a single report of pixelation from anyone who has has the privlidge to use the product.

I think your main problem is your comparing a projector, which literally takes an image and blows it up to a bigger size, to these glasses, which instead fool the eye/viewer into thinking the screen is bigger then it is. It all essentially has to do with how the eye/brain/optics work together in the HMD. Get what I'm saying?

I am not sure you realize how projectors work.  

Most 1080p projectors have a 0.7 inch-1 inch DLP chip, which contains 2 million tiny mirrors which reflect light that passes through a colorwheel on to a LENS. The LENS then blows up the image to whatever size you want...

This sounds to me exactly what Sony is doing with this, except they are not using DLP technology but LCD based pannel (OLED is still a form of LCD). I guarantee you there is no "optical illusions" or similar and that its just a straightforward image sent through a lens which makes it appear larger than it is. If there was, they would be using this tech to combat resolution loss on their TV's and projectors which make them way more money than this thing ever will...

Im sure that this is an incredible product and that only people looking for pixel density would notice it. Regular people looking at this will not see anything other than how cool and unique it is. One thing is for sure, for 3D this will ne king as there is absolutely no image crosstalk since you're dealing with 2 displays.

 


but the thing is, they arent blowing up any image.

projectors take, an image from a small lens, then PROJECT it onto a surface, making it bigger, therefore making each pixel bigger, so pixel density is much much lower.

this isnt projecting any image on any surface, and its not blowing up any image. there are 2 .7 inch (diagnol) screens that are really close to you face, and through special optics, fool your eye into percieving that the image is bigger. its not really 150 or 750 inches, so its not blowing up the pixels. on prejection tv, the image is actaull 150 inches, there for you have some fricken big pixels, and 720p would be trash.


It doesn't matter that they are not "blowing it up"...they are still blowing it up by putting it 1/2 inch away fro your eye. It all goes back to the screen size vs optimal viewing distance formula. 

 

VD: Viewing distanceDS: Display's diagonal sizeNHR: Display's native horizontal resolution (in pixels)NVR: Display's native vertical resolution (in pixels)CVR: Vertical resolution of the video being displayed (in pixels)

Luckily I found online an excel sheet which just asks for resolution and screen size and gives me optimal viewing distance, so I don't have to look for my scientific calculator every time I want to calculate this. :)

yeah, too bad none of that matters, because at 720p on .7 inch screen, no matter how close you eyes are, you wont be able to destinguish each pixel..

if i put my eye up against a object, im still not going to see a sub atomic particle. silly comparison put still works. 

when pixel density is that high, it doesnt matter. show me another .7 inch oled screen with a 1280x720p resolution, and then we can talk. 

if you wear these things and are able to make out the pixels, the you deseved to be worshiped, for you have suprhuman eye sight, and will have no use for microscopes