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Alright so I was recently reading comments from Reggie and Iwata. I noticed that other then the price a big factor they credit to 3DS failing was the lack of software. In particular Reggie mentions first party software, Nintendo had so much to show at E3 but come launch failed to deliver.

So Iwata stated they were learning from their mistakes for WiiU and hoped that consumers would trust them enough to adopt early. So this got me wondering how could Nintendo do anything about this with their limited resources?

Microsoft and Sony have been expanding constantly new acquisitions and new studios being formed every few months. But I haven't heard of Nintendo acquisition in ages, nor have I heard of many new studios being formed.

So this begs the question, is Nintendo currently capable of righting this wrong? Could they deliver enough first party software come WiiU's launch to make the launch a success? if they do, what about 3DS they need to definitely increase software numbers on that platform as well. Does Nintendo have the resources to produce way more software?

Or does Nintendo need to expand? They are sitting on 13 billion USD to they need to invest a bill or two in building some new studios and acquiring other smaller ones.

Also back when Wii initially was announced Nintendo said they had the resources to support Wii without third parties. If they could produce such large volumes of software why is their shortages right now? With 3DS support faltering I doubt many publishers will be as supportive day one with WiiU.

So Nintendo may need to support WiiU and 3DS almost entirely themselves until third parties are satisfied. Are they capable of doing that at their current levels?



-JC7

"In God We Trust - In Games We Play " - Joel Reimer