enditall727 said:
but honestly when the ps3 version of Mass Effect 2 got announced people actually started to talk down on ME2 saying that it downgraded from me1 and halo reach i played a bit at a friend's house and i couldnt tell the difference(that would probably be because i dont really like halo). he told me that the only thing's added to reach were these space battles and melee moves or something like that and yea that's exactly why you shouldn't have added red dead redemption. just wait for gta5 to release then we will see and no i dont care what you say about uncharted because even if you LOVED uncharted it wouldn't change the way i feel about halo.i played halo 2,halo 3 and reach(didnt play that much of it though and i heard it has a good story). it's just so average to me = i mean it's nothing like mgs4,uncharted2,mass effect or even gears of war but yet their is so much hype and a crazy following with it whatever though.. |
For the record people did not enmasse say ME2 was inferior to ME1 after it was announced on PS3, some just mentioned they preferred aspects of the first game which was less arcadey (mainly because potential buyers wanted to know what they were missing out on might I add). In reality it was a rose tinted spectacles situation as some parts of ME1 such as the planet expeditions were boringly repetitve and dull (bear in mind I've finished both and played through ME1 four times).
If you don't like Halo that's fine but the gap between Halo 3 and Reach was frankly huge and it is pretty plain to see if you play one game then the next.
Everyones entitled to an opinion on games, that's why I can confindentally say I don't get the MGS4 hype, I played it for 8 hours and considered it boring and never went back to it, just like I did with GTA4 (I try to give a game enough time to capture my interest in a fair manner if it reviews well). On the other hand I loved Uncharted 1 & 2 (actually prefer DF story although AT is the better game).
By the way, some other titles that impressed at least critically over their first games:
Forza 2 - Forza 3
Call Of Duty 2/3 - Modern Warfare (Quite a gap in both graphics and gameplay imo)
Gears - Gears 2 (You'd only massively notice if you played both and observed the advance in terms of art style and less restricitve design choices in action as they removed some of the corridors. It's a similar jump to what was between U1 and U2, big but subtle).
Assassins Creed - Assassins Creed II
I think you get the general idea that its not as uncommon as you first thought for developers to really pickup the torch between their first efforts and second. By default of course the third entry in a generation is always going to be tougher to make another visual leap, that's maybe why the art style of Gears 3 changed too to give it more "pop".







