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nightsurge said:

Good to know! I figured they just needed to explain it out a bit.

Also, yes, Dedicated Servers for consoles would finally put the icing on the cake for me with this game. Yeah my internet is fast and I get "host" quite often, but even then you have plenty of noticeable lag/bullet lag/etc that dedicated servers could fix. With CoD Elite adding revenue to Activision, and this game already on track to sell 20 million+ on consoles, there really is no reason why they can't. At least implement dedicated servers for the bigger game types like Ground War would or anything more than 5v5 would be nice.

Yea that presentation skimmed over all those things way too fast, I had read over the perks/ks later to understand what changes they made. I'm sure I have missed many other changes, but those seemed major.

And yes, I completely agree, I have pretty decent connection too but I don't think everyone does, so what we get is bullet lag, etc as you mentioned. And I don't know about you, the host always seems to disconnect/dashboard almost every match leading to migration and half of the time the migration is unsuccesful so the game gets booted. I don't see why we have to experience this crap any longer when they can easily fix all this stuff with dedicated servers, I mean looks at homefront, it an unknown IP but it still did dedicated servers and the experience was so much better with them.