| nightsurge said: Good to know! I figured they just needed to explain it out a bit. Also, yes, Dedicated Servers for consoles would finally put the icing on the cake for me with this game. Yeah my internet is fast and I get "host" quite often, but even then you have plenty of noticeable lag/bullet lag/etc that dedicated servers could fix. With CoD Elite adding revenue to Activision, and this game already on track to sell 20 million+ on consoles, there really is no reason why they can't. At least implement dedicated servers for the bigger game types like Ground War would or anything more than 5v5 would be nice. |
Yea that presentation skimmed over all those things way too fast, I had read over the perks/ks later to understand what changes they made. I'm sure I have missed many other changes, but those seemed major.
And yes, I completely agree, I have pretty decent connection too but I don't think everyone does, so what we get is bullet lag, etc as you mentioned. And I don't know about you, the host always seems to disconnect/dashboard almost every match leading to migration and half of the time the migration is unsuccesful so the game gets booted. I don't see why we have to experience this crap any longer when they can easily fix all this stuff with dedicated servers, I mean looks at homefront, it an unknown IP but it still did dedicated servers and the experience was so much better with them.







