MARCUSDJACKSON said:
i'm stealing your opinion and making it mine lol. i'll agree with you on the AI. i don't think MS or Sony were thinking when they did motion controls but kinect and move are great answers to Wii but they were 5 yrs to late. i don't think kinect will ever product anything hardcore enough for the hardcore to want to buy kinect for. there won't ever truely be a reason. i look at gunsmith for ghost recon as the best ability for the device but shooting without a gun in your hand really takes away from the game and they could have done gunsmith with PSeye using voice recognition. for me the 2 devices are to similar to one another with kinect being slightly more advanced, but we don't have to get into all of that. i'll sum it up and say there both good for video voice chat and thats really about it. Sony really screwd move up by have 3 controllers. if they could have found away to put anolog sticks on move then we'd really see some hardcore work. Move does wht Sony said it would do, but it killed its self right along with no advertisement. |
is the Kinect even capable of that??
Ditto
not sure i agree with this, what 3 controllers are you referring too?? If your talking about DS3 and NavController I think SOny was trying to give people options and make it affordable which isnt bad, even though using DualShock 3 with the Move is crap( i caved and just bought the damn Navcontrol). I think your getting pretty hardcore experiences already. Heavy Rain, Resistance 3, Resident Evil 5, Killzone3, those are pretty "hardcore" experiences IMHO. Hell even that new Rune Factory game will be using it. Yes ads could have been more, but considering that fact and it is the worst selling of the three Sony still manage to get more support than the other 2 peripherials. Dont care how you feel about Move, that is damn impressive. I can see how devs would have problems with Kinect, there is only so much you can do and it would take a while to make a "core" game for it and have it not suck. But Wiimote+?? THat has no excuse







