wfz said:
mchaza said:
wfz said: Why are Black Ops and Modern Warfare 2 both capped at 18 players then? I always figured it was due to the fact that the game was already pushing the consoles too far already (the 360, at least). Was Activision merely "lazy" up until now? |
they use dedicated servers, but P2P matchmaking, P2P is where the Host is someones console modem. This causes an array of issues from host discontentions, to long wait times between games, and horrible contections. While many games, pc and even consoles used dedicated servers which are servers located in server farm or someone home and offer high upload rates allowing more players at a solid connection to your average internet users modem.
So this is going to be for PC dedicated servers. As this on console P2P would be horrible belong belief and a complete lag fest like there 18 player mode.
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Why can't the consoles run dedicated servers like PC can?
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They can. Its just that some developers think the console audience doesn't care for it. The PC audience was deprived of dedicated servers at the launch of MW2 and there was an outcry.
They basically know that the majority of their console audience doesn't know much about dedicated servers since they don't game on PCs.