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wfz said:
Why are Black Ops and Modern Warfare 2 both capped at 18 players then? I always figured it was due to the fact that the game was already pushing the consoles too far already (the 360, at least). Was Activision merely "lazy" up until now?


they use dedicated servers, but P2P matchmaking, P2P is where the Host is someones console modem. This causes an array of issues from host discontentions, to long wait times between games, and horrible contections. While many games, pc and even consoles used dedicated servers which are servers located in server farm or someone home and offer high upload  rates allowing more players at a solid connection to your average internet users modem. 

 

So this is going to be for PC dedicated servers. As this on console P2P would be horrible belong belief and a complete lag fest like there 18 player mode. 



Of Course That's Just My Opinion, I Could Be Wrong