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Kudistos Megistos said:
Vertigo-X said:

If this is real and can be applied to games, just imagine how good things might look...

Oh, it's porbably real. And it probably can be applied to games.

But only visual novels.

Anything that involves movement seems to be out of the question.


Forgive my ignorance, but how exactly can these 'atoms' not be used for animations? If you were to have a rendered amount of atoms on screen all moving in the same direction/rotation, could that not form an animation?

 

I can understand physics calculations and things of the like being complicated to think of, but it's my impression that they render this by the pixel. To me, it means that they're not rendering trillions of atoms at once, only what can be shown by the pixels on the screen. It might explain why they can render such static detail at incredibly long distances without LOD.



The BuShA owns all!