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TBH I don't think the AI will ever be improved much, simply because the moment you stop knowing how the enemy will behave you are in a huge disadvantage. If 20 enemies are like 20 humans and you fight against them all at once, you're bound to lose, unless you have a ridiculous amount of health or something like that. Even if you fight one single enemy you have a 50% chance of dying.

I think most people feel comfortable with the current AI levels because it's within their reach to learn the patterns, get to know the game, get better at it and beat it. That doesn't mean there isn't room for improvement, but I have the feeling a game will always be a game, that you can learn and beat. Not totally intelligent and unpredictable. For that you have multiplayer.

About other the technological leap yes, it wasn't nearly as big as from SNES to N64 or PS1 to PS2. Expect the generational leaps to get smaller with time, unless something drastic happens in the technological field. So the difference between this and next gen should be even smaller.

But I am satisfied with the current gen, I had fun with it and I await what next-gen will bring. Not all gens are going to have a leap like from 2D to 3D.



No troll is too much for me to handle. I rehabilitate trolls, I train people. I am the Troll Whisperer.