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Unfortunately it is subjective. You know it when you see it. All formulas will fail in qualifying, or quantifying for that matter. While the first half may be sound logically speaking. Iterations with excessive repetition. The second half will modify the first by stating with allowances made for staying power, and or limits imposed by the nature of the game. Which is entirely subjective depending on who is rendering the verdict. Since it is a matter of personal tolerance any consideration for the duration between installments, and any noteworthy success is entirely pointless.

It is fundamentally a question of aesthetics. Like there is no fine line between ugly and beautiful. We will all draw our own line even if it is subconsciously. We all have our limits usually applied from the outset. How much we are willing to tolerate something. Usually if we like something we will tolerate more, and if we disliked something from the start we will tolerate much less. It is not a real thing it is just a personal threshold. About the only thing that everyone can agree upon is that a new innovative game is not milked, because you need more then one for something to become milked.

A case in point for me anyways would be the Portal franchise. I dearly loved the first game, but after playing game number two I have found that my affections have greatly decreased. The arrival of a third game in a couple years would outright seem like milking to me. I just do not feel there is enough there to justify another go around, and not to sound bitter, but there probably wasn't a good justification for the second one. Everyone seems to be in a rapture about the whole thing, but I am actually sick to death with it now.