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Troll_Whisperer said:
d21lewis said:
Troll_Whisperer said:
For comparison's sake:

X360 TOP 50:

Shooter: 16
WRPG: 9
Sports: 7
Sandbox: 5
Music: 4
Action-Adventure: 4 (included Lego games here, not sure)
Racer: 3
Platform:1
Motion control: 1


TOP 50 PS3

Sports: 10
Shooter: 10
Racer: 6
Sandbox: 5
Stealth: 1
Action-Adventure: 5
WRPG: 3
Platform: 2
Hack n' Slash: 2
Fighter: 2
JRPG: 1
Music: 1
Interactive drama: 1
Motion control: 1

X360 has 9 categories, PS3 14.
X360 has a 32% shooters, PS3 20%.

So I would say it's true that PS3 owners have more varied tastes, though as I said much of this can be attributed at the PS3 having a more evenly distributed install base.

I don't have the top 50 list in front of me so I'm just guessing at this but:  I don't think it's as clear cut as this makes it look.  I'm sure that if you look at the games available on both consoles, there's a pretty good chance that the 360 counterparts outsold their PS3 counterparts.  Games like Alan Wake, Viva Pinata, Final Fantasy, Street Fighter, Bayonetta, and such did very well on the 360.  It's just that the 360 had so many games in the shooter genre that end up doing sooo much better (again, multiple entries in the Halo and Gears series--both very good series) tend to crowd out other games and genres.

You're right in part. Most counterparts sold better on X360 and it's just that shooters (and WRPG's to some extent) sell gazillions on the platform.

But some genres are not even represented in X360 top 50 like stealth, fighters, interactive drama, JRPG, Hack n' Slash. These sell worse (sometimes much worse or are just inexistent) on X360.

Anyway, obviously that's no excuse for Mass Effect selling poorly on PS3. Although PS3 owners are not very keen on WRPG's, it's mostly due to the fact that the series is incomplete on PS3, that it came too late and that it's available on PC.


Couldn't that largely be franchise based though.  I mean the first COD games no doubt are up there on 360....

but not on PS3, because of PS3's early pathetic preformances.

To get it accurately statistically you would probably need to have a marketshare number rather then just straight numbers.

Or at the very least, only count franchises once.

Or just work off the basis of games sold this last year or so.



Even marketshare might not work, since FPS I believe were a much bigger percentage of the market when the systems first came out, because well.... FPS take the least work.