naznatips said:
Well, this this argument is flawed too. The big developers absolutely can survive on the PS3 and 360. GTAIV is going to sell even if it completely blows. The issue isn't that they can't survive, it's that they are going to be seeing drastic changes in profits from last generation. For example, a game on the PS2 may have sold 3 million copies, and cost $20 million to develop. That was high budget last generation. The sequel to that game on the PS3 may cost $35 million to develop, and manage to sell 1.5 million copies. Did the developer make a profit on this game? Absolutely, but when they look at their financial reports, are they going to be satisfied? Absolutely not... |
BINGO! FTW. This is exactly the problem with the industry right now and everyone knew it going into this generation. At least MS to their credit tried to keep development costs as low as possible, while Sony made that damn cell processor that developers have been hating as it drives up costs (at least initially). That's why Nintendo took the route it did. And Publishers have to get their heads out of their butts and stop doing what use to work (but works less and less - profit wise) and follow Nintendo's lead.
But for the good of the industry maybe Nintendo could help reduce the risk for 3rd parties. They are filthy rich right now and in the end this would benefit them too. This is possible in a number of ways which I won't get into here. If not, then some current publishers will fall and newer, more flexible, more innovate ones will rise. Right now I'm watching Gamecock to see how/what these upstarts do on Wii.







