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Linkasf said:
kitler53 said:
killeryoshis said:
I think we have two problems for the article

How much is to sell well

and what title was good to sell well. I yet seen a 3rd party a game that deserves to sell.

so if there are no games, they why would expect there to be an audience for them on the wii?

..it's not like nintedo's had any better luck recently with metroid, sin and punishment, pandora's tower (japan), xenoblade (japan), TLS (japan).  we'll see about xenoblade (europe) soon and TLS (europe) next year i believe but i don't blame NOA for not wanting to localize them.  who's going to buy 'em?  the original article is a bit insultingly phrased but i agree with the general concept ... there is no audience; the wii is dead.  they are much better off trying to support the 3DS and wii U then pretend the wii still has life in it ... especially from the so-called "core" gamer.  if they were to localize anything for the wii  it ought to be rythm heaven.

When you say "who will buy em?" I'll tell you that guaranteed 2 out of 3 of those games will sell at leasst 100,000, which is at least 100,000 people, which means that your point doesn't make sense.


this is nintendo we're talking about, not some no-name iphone app developer.  100,000 in sales is absolutely nothing to them.

opportunity cost - look it up.   committing resources to one project means not committing it to something else.  right now NOA has much much MUCH important opportunitys to persue then to deal with the measly 100,000 sales xenoblade would garner.