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If you would like to know specifically why I can tell you.

Mass Effect 3 is a perfect example. Its because when using Kinect the developers themselves have to build ZERO voice recognition technology. Every single thing being done with voice command on Mass Effect 3 is running directly off the Kinect software and hardware. Building a fully functioning in depth voice command recognition system takes a lot of work, time, money, and employees that could be used on other aspects of the game. Many developers haven't utilized voice technology for this exact reason, they would rather use their resources in other areas. With Kinect now the develops don't have to spend really any resources whatsoever to allow very in depth voice recognition its all already pre-programmed and ready to go for them.

Hope that answers your question.