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Michael-5 said:
Jdevil3 said:

Don't quote me on this, but I think it's impossible for the PS3 to emulate the PS2 because the PS2's GPU had a way higher bandwidth than the PS3's GPU, and they can only emulate the CPU.

The first PS3 models had both the CPU (Emotion Engine) and GPU (Graphics Sinthesizer). Then, they took out the CPU and emulated it instead but kept the GPU. After that, when they took out the GPU, emulation was made impossible. I don't really think they could easily go the emulation route, but I may be wrong :P

All in an effort to cut costs.... :-/ I don't hate Sony for this, they have always been pro BC, but if they can make 3D/HD collections of PS2 games, they could have done something. They could have spent a little more $$$ and gotten a higher bandwidth GPU.

I won't take your word for it, but I believe you. I recall PS2 had a relatively high bandwidth compared to other last gen consoles (128MB I recall). PS3 probably has the same bandwidth if anything, and in order to emulate that isn't enough. Surprising considering how poerful the PS3 is.


Well, they could have gotten a higher bandwidth GPU, but it's already too late and they'd have to go back in time before the PS3's launch to pick a better GPU for the PS3 to fix that :P.

I think the PS3's GPU bandwidth is a little bit above 20GB/s. In comparison, the Xbox 360's GPU bandwidth is above 200GB/s (I really don't remember the exact numbers :P) and it launched like a year before the PS3, so Sony could have gotten something better, but I guess the PS3 was already too expensive to manufacture and the losses would have been higher so they went for something cheaper. I think they could emulate the PS2's GPU if the RSX's bandwidth was the same as the Xbox 360's Xenos GPU.

I guess PS2 emulation is a given... for the PS4 xD



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