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RolStoppable said:
gumby_trucker said:

TBH, l would have liked to have Samus on screen a bit more often, preferably with me controlling her and performing agile acrobatic moves freely. In particular, platforming in first person, while executed well in those games, didn't feel as eIegant to me as in the 2D games and felt like somewhat of a step backwards for the series in my eyes. Now that l think of it, combat seemed to suffer from this issue as well. There is something very empowering to the player about the way Samus moves in the old games, which I think Other M managed to get mostly right.

The elegance of Super Metroid cannot be replicated in a 3D space which is why there should be new 2D games (not in the strict sense of sidescrolling, just gameplay that takes place on a 2D plane at all times). The Metroid Prime games at least had the player keep control over what could be transfered into 3D while Other M took mostly everything away. Now you have auto-aim, dodging that is stupidly easy executed and doesn't require any skill and ledges you can't run off which makes well-timed jumps unnecessary. What you are left with is a game that treats you like a baby, because you apparently can't handle a real game. Maybe Other M feels empowering to you, but to me it feels kinda offending, because not only aren't my skills required, they are flat out denied.

I'm agreeing with Gumby Trucker on this one, though i also feel that some of the finer points of Other M would need to be ironed out, mostly through use of an analogue stick to drop auto-aim and more delicate platforming (which clearly the engine was capable of more delicate platforming, they just chose not to). I liked the dodge as well, the only thing broken about it was that it immediately charged your charge beam.

I still think that, from a strict gameplay perspective, Other M is the future of 3D Metroid (as far as camera perspective and movement goes), though that doesn't preclude them from making a deliciously rendered 2D game, something lavish a la The Shake Dimension



Monster Hunter: pissing me off since 2010.