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gumby_trucker said:
Stefan.De.Machtige said:
gumby_trucker said:
Stefan.De.Machtige said:
RolStoppable said:
gumby_trucker said:

why must Metroid be in either first or third person view exclusively?
Most PC games have been able to accommodate both for years...

Because we expect Metroid to be a stellar game. If you made a game where you could decide if you want to play the game in either first or third person perspective something has to give, unless the designers account for having to make two different games.

Don't  forget that the current metroid troubles come from a lack of clear view or gameplay. Simplicity like in Mario or Zelda is key to sell big to an audience.

Both Mario and Zelda give you the option to switch to first person view on demand ,although you can't move in that case. At least have that option in Metroid too. Either switching from first to third occasionally or vice versa could be really useful at times, IMO.

Once again, this is something I thought EO2 handled extremely well, in the "scanning" sections for example. Obviously having the ability to play from both perspectives all the time was made easier in that game because of very few collision concerns, but if you just think about the mandatory 1st person segments in that game, with the rest being played in 3rd person, it works quite well, and actually makes sense.

If Nintendo has any sense, they would reboot Metroid as a clearcut space-shooter (a shooter in their way), with the scanning/backtracking/second pathsoptional as secondary objectives - Something like goldeneye. That works for a lot of customers. Shooters and semi-adventurers alike.

Like i wrote before: a clearcut gameplay style is needed. Metroids audience is just not there anymore. The few ones it had, are going away. 

Once again, I'm probably in the minority here, but I would love to see a Metroid game based pretty much on EO2's template but in a Sci -Fi setting. You could have the "shooting" be a bit more siginificant, not to mention adding boss battles, but l want the fundamentals to remain to be about exploring and navigating an alien world.

I loved other M. But face it the fundamentals aren't popular. I like them a lot too. But the bigger audience doesn't. Prime sold the most because people thaught it was a shooter - that's why the sequel to prime sold less then half of Prime's numbers. 

With other M, Nintendo tried to tone it down and make the game more straight forward in story as gameplay. And still the sales dropped...

Metroid is facing the worst what can happen to any form of entertainment. Irrelevance!

Since Other M failed in its clear goal off building up Metroid, Nintendo will have to go a another step further. Either 2D like roll said or total reboot...



In the wilderness we go alone with our new knowledge and strength.