Aldro said: Hey guys, I'm not sure if you guys can even help me out here: Lets say you take a premium car of your choice from GT5 onto the Nurburgring map on GT5, Then do the exact same thing on Forza 3 (under the same conditions).
Can anyone explain how Game A delivers better physics than Game B, like on what parts..? Do we have any advanced-tech guys here? |
cause you feel,see and sense whats happening
for example when you crash,if the physical damaged u incurred doesn't have an impact on your cars driving and or has a fake impact(created out of dev's ass)in the virtual world then phsicality of the crash is non-existant but if you crash and the speed and what your crashing with replicates what will happen in real life similar crash than physics is properly applied in the game
same for the view of your car,if your car deforms according to the to the similar crash in real life,it has been rightly implemented