dsage01 said:
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Honestly I couldn't agree more. On a side note I do wish Alan Wake would sell more for the 360 side since those type of games that try to break away from the usual are what advance the industry. *********************************SPOILER******************************************************************************* In Reach the only death that wasn't a cliche and was well done was Kat's. Kinda reminded you of that guy in Saving Private Ryan who's helmet saved him the first time "look LOL my helmet saved me from a headshot!!!" *second bullets hits the same spot and kills him. It was abrupt and noone saw it coming. Reach's story felt somewhat lacking, but gameplay held its own, the guns were refined and the armor buff types were a nice touch. It was definitely worth the price tage instead of the mediocre ODST. GOW3 just offered me nonstop fun all the way to my platinum trophy, with exception of the cerberus you fight when you land near the 3 judges AFTER the labyrinth (on chaos mode of course). The only minor gripe I have in GOW is that I would have preferred a fight with Athena.
Make games, not war (that goes for ridiculous fanboys)
I may be the next Maelstorm or not, you be the judge http://videogamesgrow.blogspot.com/ hopefully I can be more of an asset than a fanboy to VGC hehe.