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Sevengen said:
....and it's more than likely going to be another massive experience that collapses under it's own redundancy about a third of the way through on the single player side,
and a fourth go round on the multiplayer side for gaming's premier example of a brutal and unforgiving class system that punishes players who don't live and breath for the hours spent perfecting their sim-racing lives.

There isn't another game out there I can think of that so completely sucks the entertainment out of playing for fun as Forza.
If you don't drive manual, you don't win.
If you haven't spent the money on an absurd and truly nerdtastic racing wheel that straps to your legs or the table in front of you, you don't win.
If you can't quite get the hang of relentlessly tuning your ride to accomodate and master the most remote and arbitrary racing conditions, you don't win.

I love Forza. I could endlessly sit and watch replays of painstakingly created, virtual cars, my cars, tearing around the corners of real world circuits, shifting light and shadow as my ride slides besides and past the body of another racer and further on towards the next. Absolutely beautiful.

But when you spend so much time chewing up the single player mode, only to jump online and get your *#@ handed to you repeatedly, with proud tire tracks on each cheek, it serves as no reward. A painful reminder that no matter how much you like the game, no matter how psyched you are for it's release; you're better off bouncing around the trails of Dirt than trying to compete in Forza. Because no matter how much you love sim-racing, if you're an average to decent racer, Forza's gonna leave you pissed off, frustrated and resentful.

No need to flame me, I already get it.

For starters, there was more to Forza 3's multiplayer than just circuit racing, and I enjoyed the nonracing modes more than just the standard races anyway. A lot of those complaints are really a bunch of "what were you expecting?" complaints anyway. Fighters often require fightsticks, memorization of various combos, and playing daily for you to be successful in multiplayer. I always thought this was something that came with the sim racing territory...I really don't think anybody should expect to do well in serious online circuit racing unless they have a pretty sweet wheel setup and spend the time manually setting up their car for certain tracks, conditions, etc.



themanwithnoname's law: As an America's sales or NPD thread grows longer, the probabilty of the comment "America = World" [sarcasticly] being made approaches 1.