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omgwtfbbq2 said:
the main problem with using the wiimote to look around is the integration that's done for turning. With the mouse, the movement you make with your hand is directly correlated with the movement your character makes. With the wiimote, the movement is integrated in order to control the movement. This adds a level of abstraction which makes the movement not as precise. It's much harder to aim at a specific point in MP3, and turning is too slow, while increasing the speed would make it much more difficult to control.

The only reason MP3 is as playable as it is, it because of the lock on option.

I didn't experience this problem when playing through MP3. Your aiming of the Wii Remote is directly translated into the reticle's position on the screen. I found it very easy to aim at a specific point, even with Expert controls turned on, which makes your view turn if you aim even slightly off center. It just takes a bit of practice, but you quickly become comfortable with it.

 

Played_Out said:

I'm with BenKenobi88 & omgwtfbbq2.

The wiimote is not as accurate as a mouse (or a lightgun). That is not a coding issue, it is a hardware issue. The infrared camera in the wiimote simply doesn't have the same degree of precision.

And a keyboard is better because more keys = more options. It's that simple.

The IR camera in the Wii Remote has a resolution of 1024x768. This is greater than the maximum display resolution supported by the Wii (480p). So the Wii Remote, when used as a pointer, has better-than-pixel-perfect precision. I don't know why you would think the opposite.

Right now (and for the forseeable future), the biggest advantage of mouse aiming is turning speed. With a Wii Remote, you can aim anywhere on the screen instantly, but you can't whip around instantly with the same precision that you can with a mouse.

 

NJ5 said:

However, ever for a long time PC gamer like me, Wii's FPS controls beat (by far) the keyboard+mouse combo in terms of fun and immersion. As soon as I played Metroid Prime 3, I had a smile painted on my face, and my enjoyment of the game and its controls didn't wear off so far. :)

Agreed. The speed with which you find yourself immersed in MP3 is scary. I started up a session one evening, and the very moment the view switched to behind the visor, I was INSTANTLY immersed. I played for about 10 seconds before realizing what had happened, and I had to pause the game to take a breath and remind myself that this was a video game, and I was looking at a TV screen.