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I'm at work and couldn't hear.... but one thing for sure is it might be really nicely modeled but.... collor hue he used and the art direction is terrible.... it looks like my grandma's backyard 2 years after her death.....
the other thing is that world is completely static and square.... If I can have nicer tree and grass but in a cubic petrified world I'm not interest....
IMO the real need for improvement in visual now a days is not the environement design quality level.... this is already really good when devs take the time to do a good job..... the real need in improvement is physics and interaction..... I want wind that blows randomly in fields and trees, weather condition changing and affecting the environement I'm evolving in..... and most important TIME if I have rain I want rivers to rise over time I want villages to be permanently destroyed.... I want to see the bodies of my fallen ennemies decay when I pass by later in the game... I want my bullet holes to stay were they are.... my tire tracks to be permanent over a season of racing.... my bruises to show.... branches to break when I walk in the jungle and stay broken....
so yeah the tech look nice.... but honnestly I think they should stop trying to improve that too much cause other aspect of reallity are trailing far behind and if the trade off is to make a bigger gap into it.... NO THANKS..... because if I want a static petrified representation of reality I take a picture or buy a sculpture....