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This should need a lot of RAM to work properly, even on the demo some objects are the sames to save memory, it is ok for close up but start to turn ugly when you look from more distance.

Also it reminds me of the 3D sprite that was inplemented in the first Geforce cards but was never used in games because they needed too much RAM.



But we must first concentrate ourselves on the way to entertain people, for video games to live. Else, it's a world where sales representative will win, which has as effect to kill creativity. I want to say to the creators all around the world:"Courage, Dare!". Shigeru Miyamoto.