By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Hephaestos said:

I agree with the 3rd party make no effort aspect... heck even the square outings were disappointing on Wii, when they should have had an easy time.

Capcom though I can't agree. Yes they put the Wii on the second plane... but they still released a lot more of quality titles than others.
And no RE:UC was not a test title. It came out early in the Wii's life when there weren't many rail shooters, a genre that just felt natural for the wii remote. You can't call that putting out crap on the console when they carter to a yet unchartered aspect of the console's controls. The game itself was incredibly long for a rails shooter, with some re-playability and a local 2 player mode. I'm a rail shooter fan and I liked RE:UC. The real test game for RE if there was any was RE4... which incidentally sold well.

Test games in the rail shooter genre are stuff like Dead Space... that you don't even understand why it's on Wii in the first place.


Whats not to understand, both RE rail shooters sold well, hell HOD 2&3 sold millions and that was just a dirty port. Not to mention the wiimote makes games like this much easier to make than before now that the devs dont have to worry if the customer has a guncon or whatever the hell else