Michael-5 said:
People like to label... thanks for understanding What makes things worse is I'm the type to stand up for my opinion. There are very few 360 supporters on this website, so when people critisize the games I love, without really giving a reason, I don't back down. I would stand up for PS3 and Wii games more often, but before I even get a chance to there are always twenty people doing it for me already. I should just learn to let people be, I can't stop ignorance. It's really annoying because the 360 and PS3 exclsusives are often very closly reviewed and both often above 9/10, yet people only seem to appreciate the games on their console, and critisize the competition so easily. As for your vote, when you compare Mass Effect 1 to Uncharted, are you comparing it to Uncharted 1? I ask because I felt the third person shooting mechanics in Uncharted 1 were rather glitchy, and it was Uncharted 2 that really polished the gameplay. I do agree though that ME1 << ME2, and VC is an awesome game. |
Yeah I'm comparing it to Uncharted 1. The shooting and animation in Uncharted 2 was much better, but nonetheless the shooting/animation in Uncharted 1 remains way ahead of ME1. TBH Uncharted 1 shooting and animation is ahead of ME2 as well. The movement animations in ME 1 and 2 are very stiff and unconvicing compared to other, comparable TPS like Uncharted. I wonder if its to allow for the focus on high detail on faces, etc. for the RPG conversations but whatever, it's pretty obvious. The level design and the organic integration of cover is much better in Uncharted 1 as well. I appreciate in ME1 its obvious Bioware were somewhat struggling to get to grips with Unreal Engine vs Naughty Dog using an engine they knew inside out and had full control over - but that was there choice and as a consumer I'll evaluate on results. TBH Mass Effect would be better on an engine such as that underneath Uncharted (or Alan Wake) IMHO vs the very level orientated Unreal Engine, which forces lots of silly breaks in the action to load each relatively small section, but I guess that's another thread!
Anyway, enjoy the games you like is my motto. I do like ME BTW, particularly ME2 technically felt better, Bioware obviously much more comfortable with Unreal by that stage, it's just I feel the series' flaws against better examples tend to be glossed over for some reason, particularly its combat and animations.
Try to be reasonable... its easier than you think...