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Dgc1808 said:
Hephaestos said:
So either I read that wrong or Near is:

_ Your vita tracks you all day
_ you can "drop" gifts (hope you don't expend them as you do)
_ you log on the servers at the end of the day and it crossections your travels with other people and tells you if you picked up gifts.

This sounds as the battery saver version of spot-pass (they don't talk about inter-vita wireless connections), which does make sense considering that the vita is aiming for power and will have a short battery life (fair assumption)... but it also takes away the automation of it.
1) you have to drop gifts or have people drop some
2) (as far as I understood) you won't download special content, by say... standing next to the sony booth at E3.

I fear that this will be very under used as a feature... because it requires action from the user.


the cross-chat though sounds like a great idea (well implementation as it's inspired by xbl), especially for a portable.


Vita battery life in an interview was stated to be comparible to PSP's. PSP's is rated at 4-6 hours while gaming. Better than the 3DS' at 3-5 which is being found to be on the lower end of that rating most of the time: http://www.geekosystem.com/3ds-battery-life-bad/

 It doesn't change the point though, it's a machine that will consule ennergy and having it on with wifi might be a big burden. The 3DS consumes differently while playing DS games, which implies a big discrepancy of power consumption depending on the output. Vita might not have been built with a low consumption mode in mind and thus having wifi and other features "on" while in sleep mode may be a bigger hindrance than for the 3DS on the battery life. In any case, the Battery life fo the 3DS doesn't change the battery life of the Vita or PSP, all 3 systems are low for portables (even my xperia play has a longer battery life since the last update =D )



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