Rainbird said:
GW2 is quite different from the first game though. It's now a persistent world like we see in other MMOs, but it's one that players can affect, and your efforts will have a direct effect on how the world looks and plays. The game is also extremely focused on cooperative play, not to mention breaking the old mantra of -tank-healer-DPS (there's no dedicated healing class for example). It looks like it will bring some much needed refreshments to the genre. |
thats good about the world one of the big things i hated about GW1. I like to meet and make friends with those out and about. Plus find those who love to just splore like me =). Though that is hard to find anymore in games it seems=(. I Like the whole tank healer dps thing to be honest.
I like to have a couple alts to play and not have to splain what the purpose of this or that one is. I always have atleast one of all 3 jobs. Depending how long i play i will make one of every Iclass. Im not sure if alts would really be the correct name for all of them though. In WoW my Shammie/pala/mage where all on equal gear level and I could play any of them fine though my shammie prob had a slight edge=). ATM in LOTRO I have my RK champ and mini. Still need to make a guard but im not sure ill like tanking in that game to much. I also have a hunter and captain but they are kinda low atm. Even in Ashersons Call a pretty much classless game i had one for melee one for bow and one for spells.
Anywho point is i am only willing to heal on the char i make for healing. it keeps things in my banks/bags etc clear it lets people know what role I wish to play at that time etc. except my RK people assume im willing to heal even in my kin even when i put in note dps. its amazing how many people invite you to group when you say sure ill dps and expect that you will heal anyways..... tisk tisk.Plus i hate dot healing so i just leave and ask if they even read the tells. My Mini on the other hand ill heal all day.