Xen said:
When you reach Pulse and realize that there's jack shit to do there (beside the genious XIII formula of run forward and press X), you reach whole new levels of the "WHAT THE FUCK WERE THEY THINKING" thought. God damn what a useless and bland expanse that was, and if that's what you find to be interesting, then your standards on exploration must be extremely low. The one that did free roaming right was FF XII (best of all of them). I spent a lot of time simply exploring it, as it was fun. Towns wouldn't work with its storyline? Didn't stop our sweet party in FFX (you know, the famous and rebellious anti yevon pariah group). More like 1 town = 1 less polished CG scene, and in the interactive movie that is FF XIII, you can't have that, no. You have to shove your story down the players' throat. And a story told in one freaking sentence, to boot. Ah, another diff with FFX is that.. you know... there was stuff to do there beside run forward, press X, and watch cutscenes. That is why the community and the reviewers are far less divided on that one (ah, and the characters weren't one-dimensional drones). Wonder how they're gonna fuck up FF XV. The pre-order is out the window on that one. |
Well you obviously didn't like the battle system so of course it will be hard for you to like the game but to me the battle system was far more than just pressing X. You can make a very smart use of the paradigm system in order to kill your enemies as fast as possible (because that's the goal of the system). Getting 5 stars is easy in early combats but it gets a lot more complex later on.







