Neither. I'd rather see those points and trophies turned into some kind of currency. Something like each publisher having their own "achievement cash" where you can buy extras at a later day. Things like map packs and extra characters for fighting games after 2500 coins (1000 per game) or a free download of an old VC game. Obviously I haven't thought this all the way through and I imagine there are a lot of holes in the idea, but something along those lines would be interesting to see.
Hell you could even market your currency. Sony Samoleons, Crapcom Cash, Square Enix Silver, Data Design Interactive Dabloons, what ever. It would probably get people more interested in what you're doing as a publisher if they could just find a game worth playing for those 250 more digi-dabloons.
If there's anything I learned from the generation after the Atari 2600, it's that points and trophies are worthless. They really need to turn those points and trophies into something worth exchanging.
3rd Party Wall of Shame
http://www.nintendoworldreport.com/forums/index.php?topic=30478.msg581036#msg581036







