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HappySqurriel said:

Although it turned out well in the long run, Majesco's tale should be taken as a cautionary tale for who sees big budget gaming as the only viable path ...

A small to mid sized publisher was at risk of collapse when multiple projects failed on the XBox, Gamecube or PS2; today small and mid sized publishers are at risk if one project fails to sell at an adequate level on the XBox 360 or PS3. Diversity of project sizes and of target platforms is needed in order to hedge against the risks of game development.


 you know, when i read this i thought the exact same thing.