o_O.Q said:
i agree with the breaking the game part for certain... but you must remember that brawl had it as being optional it didn't disregard the motion controls ( the main feature of the wii ) completely obviously that wouldn't ahve worked with a conventional soul caliubur...
so devs were met with the decision to either make a conventional soul calibur supporting the classic controller ( which every wii owner does not own ) that would look woefully outdated to its HD console counterparts or go a different route altogether and look outside the box ( what many gamers fans demand of devs ) for a way to structure soul calibur that allows the motion controls to work
i don't bash them for attempting something new but some people do, oddly enough those same people criticise the lack of originality in games today
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