| Final-Fan said: o_O.Q, I'm appalled that you think publishers are doing a SERVICE to Wii gamers by "experimenting" on them with games like Soul Calibur Legends. Do you think it's sheer coincidence that whenever 360/PS3 get a big name game, and the Wii gets a version that's a totally different type of game, the latter game is the one that's a piece of trash? |
"I'm appalled that you think publishers are doing a SERVICE to Wii gamers"
no not just wii gamers... but gaming as a whole... because of nintendos efforts with the wii motion control is now seen as a more viable gaming option than it was before companies like datasoft and mattel and even sony ( eyetoy ) attempted to push motion in gaming before but it never took off like it has now
"Why don't the PS3 and 360 get these types of "experiments"?"
thats not entirely tue... i'll give you a few examples - the ps eye for ps3 and kinect for 360 can be seen as experimenting but the difference here of course is that sony and microsoft made their consoles far more versatile and focused on conventional gameplay primarily unlike nintendo
"your very first post in this thread was about how publishers developed for Nintendo "similarly to how they develope for 360 and ps3""
what i said : "you mean other than the games developed for nintendo platforms? similarly to how they develope for 360 and ps3?"
i'm not sure how you misinterpreted that but i'll clarify - my only point there was that devs develope for all 3 platforms... that was all
"And Soul Calibur Legends was treated just as seriously as Mario Galaxy by its developers"
nope at this point i'm kind of realising that just like rolstoppable you love to put words in my mouth this is what was said :
"3. "A true gamer rejects the bastardization of a beloved series"
what makes mario galaxy any less of a bastardisation? because it was successful? because you say so? "
my point is obviously that mario galaxy regardless of being a better game or not is a step away from how 3d mario was usually played just like soul calibur, devs took the motion aspect of the console and tried to incorporate it making it a bastardisation to how the original game was played as rol said
"Again, this is ridiculous. The PSP got a "traditional" version of Soul Calibur"
true valid point but you still don't get it... the psp was always built with conventional controls in mind, however on the other hand the wii from the beginning was mean't to be unconventional
"why was the Wii singled out for the weird experimental version?"
again i addressed this point above
my bottomline here is that wii owners should never have expected conventional experiences from a console that was never intended to be a conventional console, at some point compromises must be made







