CGI-Quality said:
adriane23 said:
CGI-Quality said:
adriane23 said:
CGI-Quality said:
adriane23 said: I chose God of War. Just for the fact that it spawned more clones of itself than Gears did. |
I argue against that, actually. Many games have incorporated a cover system reminiscent of the Gears-style cover system (yes, I'm aware Kill.switch had one first).
They both have their clones, but I'd say Gears has a good deal more (Dark Void, Quantum Theory, MindJack, & Inversion) are just a few that come to mind.
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Those games aren't complete ripoffs of Gears though and MindJack is actually an illusion of a game. Games like Dante's Inferno and Green Lantern are basically God of War starring other characters.
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Yes, but very few games are like God of War though. Gears has many more titles with some type of ripoff or inpsiration of it's playstyles in some way.
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Even then God of War inspired more games and playstyles. Look at all the games that have QTEs now. Even Kingdom Hearts 2 implemented QTEs.
The games I've played that play like GOW: Dante's Inferno, Green Lantern, Darksiders, Conan, X-Men Origins: Wolverine, Heavenly Sword, Castlevania: Lords of Shadow, Lord of the Rings: Two Towers, Lord of the Rings: Return of the King, Brutal Legends (with some RTS and free-roaming thrown in).
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I'm pretty sure QTEs were around before God of War. I can agree to disagree though, because I just don't think too many games are like God of War (and I've played just about all the titles you mentioned).
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Yeah, I think the first one was Dragon's Lair waaaay back in the day, but God of War in my opinion caused the explosion of QTE implentation seen in the last 6 years.
I will also agree to disagree. But next time it's your ass......