o_O.Q said:
given the controller how would a developer get a conventional form of soul calibur to run on the wii? as a console based on motion controls i guess the devs wanted to utilise the feature which obviously woulodn't have worked for conventional soul calibur... as far assassin's creed i wouldn't call the psp version a "real" version but the original question arises how would devs get assassin's creed to work with motion that is the wii's main feature? and this s without considering the power limitations |
1st off, there is NO power limitation, the Wii is much stronger than the PSP.
2nd, how did Capcom manage to get a fighter to work on the Wii? Soul Calibur could work just like Tatsunoko vs Capcom, use the Classic Controller, or even the GC controller.
And lastly, not every game needs to use motion controls, even though it could work in Assassin's Creed.