CGI-Quality said:
Better examples are games made in parallel. In situations like that, the 360 still has a higher percentage of better performing titles, but in recent cases, such as BRINK, the PS3 holds the advantage (ironic, seeing as Splash Damage said the PS3 was harder to develop for as well). The PS3 will always be harder to develop for, while being the moderately stronger console between the two. Only 1st party devs will truly exploit the strength of the system, which rests solely on the shoulders of Sony. The Vita looks like a new direction for them though, which is great, so maybe future devices won't be such a pain to work with. |
Thank God someone who actaully understands the relative strengths and weaknesses of the two consoles.
I fear for the children of today they use technology like second nature but are ignorant of the technical aspects of said technology.







