| nitekrawler1285 said: 1&2 NSMBM is a Wii U game that was shown was it not? 3. It is not flawed. The GBA even had motion control on some games and a camera. Were they 2D or not so processing intensive games I think it could have.The comparison is apt because if they let you use multiple controllers then you face the same issues faced with GC/GBA connection sans 20 bucks for the wires. 5. I concede to your point. I just lack the imagination to see it put to compelling use. Maybe good board games. 6. I DON'T CARE ABOUT THE DEVELOPERS AND PUBLISHERS. I'm talking about to the customers online experience and what that may mean for it. They are already raising the price of that despite LIVE. |
1&2. No, it's still just referred to as a tech demo. And the point I was making was that your previous comment suggested that we'll see more PS3/Vita connectivity than we will on Wii U, which is false.
3. Just because the basic principle is the same, the level at which the two interact with each other is on a different level. The Virtual Boy and the 3DS share similarities too, but their individual experiences are far different. And the biggest factor will be that Wii U is designed for and marketed with the screen controller in mind, something that severely hampers GC/GBA and PS3/Vita connectivity.
5. Board games for sure, also simple learning games for kids, Bingo for old folks... again, the interface could appeal to all age groups like Wii did.
6. Do you think the customer's online experience is not effected by devs and publishers? If, hypothetically, Valve had a lot of really cool stuff planned for something online, and something with Xbox Live was restricting that, it would in turn effect the user's experience, would it not?







