cyberninja45 said:
osamanobama said:
cyberninja45 said:
osamanobama said:
cyberninja45 said:
dahuman said: sigh..... PS3 is DLNA certified for down streaming HD videos, it's not an ideal device for up streaming HD videos unless you are running off the gigabit ethernet since you'd want the device to handle more than one stream, in which the memory print would become a problem due to the PS3 having shit for ram, the most it'd be able to do is acting like a file server in this case since coding it to encode videos to different devices via different profiles at the same time would be a pain in the ass for Sony. |
and im talking about upstreaming wireless here.
But Im just waiting for him when he realizes the ultimate Truth. PS3 is not design to run games above(or any where near) 1560P. XD
Am just giving him the many other reason why this wont work.
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you do realize that the PSV is "only" qHD (960x540), so why would we care if it streams 1560p (a resolution way higher than 1080p) it only has to stream qHD, as resolution thats still higher than the wiiU controller
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Are u joking or do I really have to explain here? Oh I said run not stream
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it doesnt need to run games with that resolution, to stream games at qHD, yet alone at 1080p or lower. not to mention the Vita has its own cpu/gpu.
u clearly have no idea what you are talking about other than just making wild speculation. just wait for the PSV to come out.
youll be eating lot'O crow
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OH boy. guess I got to explain.
Assuming the game is processed in the ps3 and then stream to the PSV and hdtv.
1080p + 540p= 1620p >1560p>1080p.
Now if u now have to resort to processing graphics in the PSV. Well like I said this thread is irrelevant.
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Not. Data processed and sent, pixels, triangles, other polygons, etc, are proportional to the area, 540p needs 1/4 of the data needed for 1080p to be sent. 1080p+540p needs the same throughput of 1350p, 1080p+1080p needs the same of 1620p, actually.
Edit: Wrong maths, 1080p+540p requires the same throughput of (1080*sqrt(1.25))p~=1207p, while 1080p+1080p requires the same as (1080*sqrt(2))p~=1527p. Sorry, but it's even less, anyway.
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