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archbrix said:
nitekrawler1285 said:

Alienating the expanded audience:

1.  The controller is intimidating because of it's gigantic SIZE. Even some of the gaming press were intimidated by it's size.  

That in addition to having 2 analog sticks and a quite a few buttons.  Were it just a touch screen like most smart phones I wouldn't be claiming as much. Notice how most smart phones dropped all those other input methods to streamline the product. 

2.  The price will be raised so they can add features like HD and an expensive complicated controllers that most of the expanded audience dont really care about.  

3.  Nintendo hasn't been making successful expanded audience software themselves. Unless you count the marginally upgraded Nintendogs + cats and we see how that is faring sales wise.  I don't think DS leftover ideas will be enough to spark the fire that Wii had.

Alienating the "core" audience:

4.  Non-clickable circle pads with awkward placement. They help for having extra actions in FPS games etc.  

5.  Only one Wii U controller per console

6.  Leaving the online structure up to 3rd parties on a title by title basis. 

No built in HDD. 

No announcement of a way to transfer over the digital content they have already purchased.

1.  The very point I'm making is that the controller doesn't have to be seen as a complicated device; it's all dependent on software.  Picture games that are completely reliant upon the touch-screen where buttons are rarely, if ever, used.  It can easily function as a tablet would, with full navigation done on the touch-screen alone.  The buttons are there for the other games, just as the nunchuck was for the Wii remote.

2.  Again, it's the addictive software utilizing the new controller that would interest the expanded market.  The price could be as little as $299, which is only $50 more than the Wii at launch.

3.  I agree that DS leftovers aren't enough, but we don't have evidence that this will occur.  And the example you site is a 3DS game.  Remember that the 3DS does nothing new over the DS other than better hardware and the 3D effect.  Not so with Wii U, which offers a new way to interact with a home console.

4.  Now this I agree with; they need better sticks...

5.  No, both Reggie and Iwata have stated it can support more than one touch-screen controller.

6.  Actually I've heard that many online-heavy companies would welcome this freedom.

1&2.  I do not give Nintendo the benefit of the doubt when it comes to software.  Not anymore.  They need to show something. Why have I already seen more PS3/V games doing what Nintendo claims Wii-U is all about?  

3. We have already seen Nintendo try this.  The sales on those games weren't stellar.  Getting people to have expensive multiple controllers together to play a game is difficult. It'd be like playing 4 swords or crystal chronicles.  Insanely prohibitive cost investments that ultimately don't make it worth while.  Having a screen in your hands is not a new  way to interact with a home console. All Wii-U offers is increased graphical power over the Wii.  

5. They said it can but they are looking at it with one in mind.  I don't care what it can do I care what it will do.  

6. Money grubbing publishers charging more for online. I'm sure they do like it that way but I don't necessarily think thats good for the customers.