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radishhead said:
The only situation where this would be present would be in games which are mainly multiplayer. In which case, the 3-5 hours of gameplay in single player doesn't matter.

Multiplayer is one thing that takes the time limit off, because, when it done right, you get hours and months of gameplay out of it.  One could, for example, drop over $100 for a multiplayer boardgame, which has an average game length of under an hour, and play it over and over again.  Multiplayer videogames would be the same way.

An issue popping up now is what to do with games in the future that will end up being single-player only experiences.