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o_O.Q said:
HappySqurriel said:
o_O.Q said:

lol ok buddy the wii u controller will be cheap thats why up till now nintendo can't come out and tell people whether they will support more than one controller even though they confirmed that its not a technical issue... in fact i'll ask you why do you think they are relunctant to provide more details on support for more controllers? its not a tech issue, you believe its not the price therefore what? i'lll very interested to see what you think it is

btw reality for each person is determined by their knowledge to a certain extent and to my knowledge current controllers retail for $50 - $60 without the aforementioned features therefore logically i come to the conclusion that i have... its not about me "unwilling to accept"

i don't think that if this controller could retail for $80 that nintendo would be so hesitant to announce support for multiple controllers but thats my opinion  

 

First off, do you have proof that Nintendo confirmed that it wasn't a technical issue? We have no technical details about how Nintendo is implementing the streaming of video to the Wii U controller and it is entirely possible that they made a technical decision which is potentially limiting the number of controllers. Even if the hardware doesn't limit the number of controllers directly, Nintendo could be worried about the indirect limitations based on processing power; essentially, much like there is no technical reason why the PS3 can't offer 6 player split-screen games, the impact of adding an additional controler on the graphical quality of a game might be greater than Nintendo anticipates developers are willing to make.

Beyond that, it doesn't have to be a technical or a price decision it could simply be a "design" decision. It is possible that Nintendo has tunnel vision on this issue and needed feedback from consumers/developers to change their mind. Did you realize that initially Nintendo was going to release the Wiimote as being the only controller option, and only after Retro Studios convinced Nintendo of the need for the nunchuck was it included as standard equipment?

Finally, my expectations of $80 to $100 for a second controller still make it a very expensive controller and Nintendo may not believe the market can support such an expensive add on.

 

 

With all that said, being that touch screen LCD ebook readers are on the market for close to $100 with a large profit margin for retailers, they contain components that the Wii U controller probably won't (internal memory, CPU, mass storage device, memory card and USB ports etc.), the only components the Wii U controller has that these don't are cheap (buttons, analogue nubs, microphone, CMOS sensor, and a couple of LEDs), and there is 12 to 18 months before the Wii U is launched where the price of the most expensive components in the WIi U controller will fall, I don't understand why you would believe that the Wii U controller will have to sell for over $100.


straight from the horse's mouth :

"Nintendo is opting to focus on single controller concepts for now. But the reason isn't necessarily a technical one, which is what many have suggested limits Wii U's interface. Though Iwata did dodge outright saying there are no technical problems, the focus of his answer is very telling: 


"Regardless of the technical question as to whether or not we could do that (use two of the new controllers), for the time being, we will focus on what we can do with a single new controller with the system.""

link : http://wii.ign.com/articles/117/1177013p1.html

 

"the only components the Wii U controller has that these don't are cheap (buttons, analogue nubs, microphone, CMOS sensor, and a couple of LEDs)"

 

personally i don't know how you could possible have a full understanding of all the controller's componants but specifically here i'm reffeing to this "CMOS sensor" now i'd have to guess you're comparing it to the sensor in the wiimote but this is more complicated this is a full blown cam for video calling and other features

but regardless i guess you believe it to be a technical issue while i believe otherwise - that the thing is so damn expensive that even nintendo doesn't have the balls to retail it seperately

CMOS sensors were remarkably advanced technology in 1995, today you can buy a web cam with a MSRP under $20 and online for between $5 and $10 ... Even full 720p web-cameras from name brand manufacturers have a MSRP of under $40, and can be purchased regularly for around $20.

By the way a CMOS sensor is a form of pixel sensor which is heavily used in multiple forms of digital cameras. The fundimental difference between a digital camera and the CMOS sensor on the Wiimote is that digital cameras is that most digital camers include a little piece of plastic that filters out IR light and the Wiimote sensor has a little piece of plastic that filters out visible light. In most other aspects the Wiiremote sensor asts as a very low quality digital video camera