| Zones said:
Day after day though, reality is kicking in further and further. Apple is now universally considered a videogame player, and they seem to have tarnished the gaming image by lowering the standards and making it like all games should be $0.99. This industry simply can't push forward with such price schemes, and that's because the development costs on actual games are way way higher than what one person creates in his basement. Handheld platforms are the biggest victims here; 3DS have so far failed to make a big impact in the industry. And I believe Vita wouldn't fare much better unless things go extremely well for Sony. PSVita, in particular, would be a good testament to see how much Apple and smartphones have impacted handhelds, because Vita can do everything iOS and smartphone games can, but far better, with actual buttons, and only $20 more expensive than the entry iPod Touch. So realistically speaking here, do you think Apple has impacted the real game industry? If yes, how much of an impact do you think they will have in this industry going forward?
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I bet those small japanese publishing houses can on PSV and it's flexible pricing structure and digital releases. The industry as we know it can't, but that doesn't matter. It will fall by the way side and smaller more nimble people and companies will fill the void.
Sony should have been where Apple is ages ago. If they could properly leverage their media and hardware advertising they stand much to gain. I dont know how they let that walkman legacy crumble.
They have impacted the real game industry. Handhelds are a large part of it. For a lot of japanese developers it's all that's left.







