| M.U.G.E.N said: I think ALL of you guys are jumping to conclusions here, for one we don't know the graphical potential of WiiU that well as we have no idea about the specs...and second none of us know what the next consoles from sony and ms will be like either so to say they all will be in the same graphical range is silly too. and again I remember ninty fans going nuts about 3ds graphics and said things like psp2 won't be much of a graphical leap/power leap etc. We know how that turned out right? so let's wait and see |
Mr Khan talks about range of portability, not power. PS360 is not in the same range than a PC, but both are in the same range of portability (shaders especially). Wii U has it. Crytek and Epic has confirmed their engines running on Wii U, and I don't remember the third one. They won't trash their work during this years or ignore a fourth platform to sell (if the market is there). More silly is to ignore this.
Some see 3DS games and just think that's what the console can do, but forget about the 3D effect or that this are the first games. To judge a platform, you need time.
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Prediction: No Zelda HD for Wii U, quietly moved to the succesor
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