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True, but making small and cheap games is not a solution as many developers are thinking. Just think to an iPhone situation on the next gen consoles, who would buy a full retail game when with the same money could buy 50 out of the 300.000 games? That's a situation which could happen if they try to take too much elements from he smartphone market...



CURRENTLY PLAYING: Xenoblade (Wii), Super mario 3D land (3DS), Guild Wars (PC)